CV

Stephen Simmons.

Employment History:

Jan 2010 - Present:
Freelance Artist - Providing art pipeline consultation and 2D/3D concept, illustration, animation and in-game artwork for film, television and the games industry.

March 2009 – Jan 2010:
Lead Artist - Concept and promotional artwork. 2D and 3D ingame artwork. Scheduling, Art quality control, Junior Artist mentoring, Interviews & Appraisals.

Airplay Studios
1-45 Durham Street
Vauxhall
London

March 2008 – March 2009:
Senior Concept Artist - Concept and promotional artwork. 2D and 3D ingame artwork.

Doublesix Games
28-30 High Street
Guildford

May 2007 – Feb 2008:
Lead Artist – Concept and promotional artwork, pixel art and animation. Junior artist mentoring. Scheduling

Gameloft Ltd.
83 Victoria Street
London.

December 2004 – May 2007:
Senior Artist – Character and environment modelling, lighting and animation. Concept and promotional art. Scheduling, Junior Artist mentoring, Interviews & Appraisals.

Zoe Mode (formerly Kuju Brighton)
Unit 4, Tower Point
Brighton.

January 2004 - May 2004:
Artist - environment modelling and lighting.

Sony Computer Entertainment
15 Great Marlborough Street
London

August 2001 - November 2003:
Artist - character and environment modelling, lighting and animation. concept art.

Blue52 Limited
Camden, London
(No longer in business)

Skills:

Low and high poly character and environment modelling, lighting and animation.
2D/3D concept and promotional art.

Maya
3D Studio Max
Softimage
Lightwave
Blender
Adobe Photoshop
Adobe Premier
Adobe Livemotion
ProMotion
AfterFX
Hal
Editbox
Paintbox
Pixel art and animation
Hand drawn 2D animation

Titles:

Rock Revolution - (Xbox 360, PS3 – Not Yet Released) – senior character/environment modelling and lighting, using Maya.
PS3 ‘Home’ - (PS3 ) – concept artist and senior character/environment modelling, lighting and animation, using Maya.
Eyetoy: Truth or Dare - (PS2 – Not Yet Released) – concept artist and senior character/environment modeller and animator, using Maya.
Melodie - (PSP – Not Yet Released) – 2D concept artist.
Crush - (PSP – Not Yet Released) – 2D concept artist.
Eyetoy PlaySports - (PS2) – 2D concept artist.
Eyetoy Play3 - (PS2) – concept artist and character/environment modeller and animator, lead artist on sub-games, using Maya.
Stolen - (PS2, Xbox, PC) - concept artist and character/environment modeller, using 3DS Max.
Getaway 2: Black Monday - (PS2) - environment modeller, using Maya.
Ferris – (PS2) – 2D concept artist.
James Bond 007: Nightfire - (PS2, Gamecube, Xbox, PC) - environment modeller, using 3DS Max.
PeterPan: Legends of Neverland - (PS2) – storyboard / concept artist and cutscene animator, using 3DS Max.

Education:

September 1999 - July 2001:
2:1 BA(Hons) Animation - Surrey Institute of Art and Design, University College

Awards:

RSA National Student Design Awards 2000 -
Overall Winner for animated film “Stupid Pirates” by Stephen Simmons

British Telecom & Channel 4 "getouthere" competition -
Best Film and Best Animation for "Stupid Pirates"